AI Insights · Timothy · October 2024
Top 5 Low Poly Games in Belgium Q3 2024: Unified Platform Analysis
Discover the performance trends of the top low poly games in Belgium during Q3 2024, with insights on downloads, revenue, and active users.
In the third quarter of 2024, the top five low poly games on the unified platform in Belgium showcased varying performance trends, according to data from Sensor Tower. These trends provide insights into the gaming preferences and engagement levels in the region.
Roblox from Roblox Corporation maintained a strong presence with weekly revenue fluctuating around $70K to $85K, peaking at $85K in early August. Downloads saw an upward trend mid-quarter, reaching a high of approximately 20K in the week of August 12. Weekly active users remained robust, starting at 815K and peaking at over 871K in late July, before gradually declining to about 726K by the end of September.
Idle Theme Park Tycoon by Codigames had a modest revenue, ranging from $678 to $1.7K, with a noticeable dip in September. Downloads spiked in mid-July with 1.7K and again in mid-August with over 2K, while weekly active users showed a steady increase from 5K in early July to a peak of 7.6K by mid-August, before tapering off.
WaterPark Boys from Supercent, Inc. experienced significant fluctuations in downloads and active users. Downloads started strong at 3.6K but declined steadily to around 333 by the end of September. Weekly active users showed a similar pattern, peaking at 3.6K in early July and decreasing to about 1.9K by the quarter's end. Revenue remained low, with minor variations throughout the quarter.
Idle Lumber Empire by AppQuantum saw revenue hover mostly between $2K and $5.8K, with a notable peak in early July. Downloads were relatively stable, fluctuating around 1K throughout the quarter. Weekly active users increased from about 2.8K in early July to a peak of nearly 2.9K by late August, before slightly declining towards the end of September.
Riding Extreme 3D from playducky.com showed a significant spike in downloads in late July, reaching 3.8K, but then settled to an average of around 500 per week. Revenue remained low, mostly under $130, with minor fluctuations. Weekly active users experienced a sharp increase in late July to over 5K, then gradually decreased to approximately 1.4K by the end of September.
For more detailed insights and analysis, visit Sensor Tower.